Procedural Audio in Unity’s Bootcamp Demo (v 1.0) (Non-binauralisation version)

Audio Implementation Greats #8: Procedural Sound Now!

New Scientist: Virtual crashes and clatters get real

Andy Farnell: Designing Sound

[category Game Audio]

Andy Farnell: An Intro to Procedural Audio in Games

Andy Farnell: Synthetic game audio with Puredata

Andy Farnell: Audio, code and tutorials on synthesis


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