Exclusive Interview with Michael Kamper, Audio Lead of BioShock 2


Erick Ocampo Talks About the Sound Design of “Front Mission Evolved”


Develop April’s Issue: The Audio Mix of “Dead to Rights: Retribution”


Chuck Russom Special: God of War I & II – Exclusive Interview


FMOD Video Tutorials


“Star Wars: The Force Unleashed II” – Exclusive Interview


Mass Effect 3: Sound & Weapon Design


Philosophy Behind Design: Stefan Strandberg


Mixing for Games – AMPS Panel Discussion


Audio Implementation on Star Wars: The Force Unleashed and Conan


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