Gamasutra: Audio Veteran Brian Schmidt Calls For More 'Realistic' Use Of In-Game Sound & GDC 2012: Young, Selfon, Tallarico On Goals For Game Audio


Through the Looking Glass Forum – Stealing Sound: Generative Music in Thief 


Create Digital Music – Indie Developers Show Fanciful Music Games, Interfaces at GDC


Create Digital Music – GDC 2007 Audio Sessions


Create Digital Music – Back to the future: MIDI in Game Audio


GDC 2011 Announces Art, Audio Talks From Final Fantasy, Pixar, Gear Of War 3


Isn’t being a Game Audio professional enough?


GAME DEVELOPERS CONFERENCE – DAY FIVE 


GDC 2005 Report: What Makes Music for Games 'Music For Games'


GDC 2005 Report: Audio Production for Halo 2


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