Game Audio Podcast #10 – Reference & Mix Level Standards


Wired: Chrome 14 Adds Better Audio, ‘Native Client’ Support


Mix Online: Answering the Call of Duty – BEHIND THE SCENES OF A TOP MODERN WARFARE VIDEOGAME


Microsoft Gamefest 2008 Europe – Audio Blueprints: Microsoft Platform Audio Architecture 101


Microsoft Gamefest 2008 – Audio Blueprints: Microsoft Platform Audio Architecture 101


Bits Bytes and Beats: Problems and Solutions in Game Audio


Video Game Music Overview


Luca Fusi – Game Audio Movement Soundscape


CAS Quartely: Game Sound from the Ears of a Linear Mixer


Audio Postmortem: Scarface: The World is Yours


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