Simple but effective single propeller simulation in PD


Exploring the music of Fract OSC


Game Audio Podcast #20 – Wildeye


Making Music: Pugs Luv Beats' Theory and Fun 


Tink’s Soundtrack: Bringing Music to Color, Pt. 1


Tink’s Soundtrack: Bringing Music to Color, Pt. 2


Book: Making Musical Apps


Kalimba – a libpd binding for Unity 3D mobile


Procedural Audio in Unity’s Bootcamp Demo (v 1.0) (Non-binauralisation version)


Create Digital Music – Use Quake III to “Play” Pd, Max/MSP Synthesis Environments


Follow

Get every new post delivered to your Inbox.

Join 40 other followers