TAKEDOWN Weapons Audio Recording Session
Posted: May 1, 2013 Filed under: Game Audio | Tags: Audio Recording, Field Recording, Game Audio, recording, Weapon Sounds, Weapons Leave a comment »Rifle Trifle
Posted: March 3, 2013 Filed under: Game Audio | Tags: blog, Game Audio, Middleware, school of video game audio, Sound Design, Weapons, Wwise Leave a comment »Designing Sound: Battlefield 3 vs. Modern Warfare 3 – Gun Sounds
Posted: December 13, 2012 Filed under: Game Audio | Tags: Battlefield, designing sound, Game Audio, Gun Foley, Modern Warfare, Sound Design, Weapons Leave a comment »Assassin’s Creed 3: Recording Weapons for the video game
Posted: October 30, 2012 Filed under: Game Audio | Tags: Assassins Creed, Assassins Creed 3, Field Recording, Game Audio, Watson Wu, Weapon, Weapons Leave a comment »Red Orchestra 2 – Heroes of Stalingrad – Recording WWII Weapons for the video game
Posted: October 11, 2011 Filed under: Game Audio | Tags: Chris Rickwood, recording, Red Orchestra, Red Orchestra 2 - Heroes of Stalingrad, Video, Weapons, WWII Leave a comment »Weapon Sound Comparison (Games)
Posted: July 20, 2011 Filed under: Game Audio | Tags: AK47, Comparison, Game Audio, Video, Weapon, Weapons Leave a comment »UDK Game Audio Demo Project
Posted: June 26, 2011 Filed under: Game Audio | Tags: adaptive music, Chris Killoran, Engines, FMOD, Foley, footsteps, Game Audio, Middleware, Reverb, UDK, Unreal, Vehicles, Weapons, Wwise Leave a comment »Interview: Audio Director Kristofor Mellroth on the sounds of Crackdown 2
Posted: June 26, 2011 Filed under: Game Audio | Tags: Crackdown 2, Explosions, Game Audio, Kristofor Mellroth, Licensed Music, Remixing, sound effects, Weapons Leave a comment »DICE Publications: Audio Presentations
Posted: June 25, 2011 Filed under: Game Audio | Tags: Battlefield: Bad Company, DICE, Frostbite, Game Audio, Gunshots, High Dynamic Range Audio, Mixing, Weapons Leave a comment »A powerful ally for narrative: The audio of Bad Company 2
Posted: June 25, 2011 Filed under: Game Audio | Tags: Battlefield: Bad Company 2, DICE, Frostbite, Game Audio, Narrative, Stefan Strandberg, Storytelling, War, Weapons Leave a comment »[category Game Audio]
