How to Integrate #Wwise into #Unity #Unity3D #GameAudio

Mists of Time – Wwise Walkthrough 1 of 3

Modulation in Wwise 

Rifle Trifle

Loudness in Game Audio

Prototyping Procedural Music for SounDrift using Wwise.

Different Loudness Ranges for Console and Mobile Games

ITU/EBU Loudness metering comes to Wwise

Designing Sound: Wwise Project Adventure – Damian Kastbauer

Interview with Leonard J. Paul, of the School of Video Game Audio


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