Talking Soundscapes: Automatizing Voice Transformations For Crowd Simulation


Game Sound Technology and Player Interaction: Concepts and Developments


A Matlab Toolbox For Musical Feature Extraction From Audio


From Sound to ‘Sense’ via Feature Extraction and Machine Learning: Deriving High-Level Descriptors for Characterising Music


Music and Technology: Algorithmic and Generative Music


Cell-based Music Organization in Tom Clancy’s EndWar


Adaptive Game Music: The Evolution and Future of Dynamic Music Systems in Video Games