Talking Soundscapes: Automatizing Voice Transformations For Crowd Simulation

Game Sound Technology and Player Interaction: Concepts and Developments

A Matlab Toolbox For Musical Feature Extraction From Audio

From Sound to ‘Sense’ via Feature Extraction and Machine Learning: Deriving High-Level Descriptors for Characterising Music

Music and Technology: Algorithmic and Generative Music

Cell-based Music Organization in Tom Clancy’s EndWar

Adaptive Game Music: The Evolution and Future of Dynamic Music Systems in Video Games