NativeFmodEx Project


Hagberg Sound: UDK Demo Dev Blog Part II


A Metronome For Everyone


Integrating Audio in your Game: The Wwise Approach


Wwise: Extending the Wwise-Cube integration – Real-Time Parameter Controls


Wwise: Extending the Wwise-Cube integration – Music transitions


Wwise: Extending the Wwise-Cube integration – Separating player/monster footsteps