10 Minute Research Presentation on Ambisonics and Impact


ICME 2004 Tutorial: Audio Feature Extraction


The 3 Levels of Game Audio Programming


iZotope Partners with Firelight Technologies to Develop Plug-ins for the FMOD® Engine


iZotope In-Game Audio Processing


Microsoft Gamefest 2008 Europe – xAPOs: Build Your Own "Sound Shaders"


Microsoft Gamefest 2008 Europe – XACT Audio Field Guide