Jorge Garcia Martin – A thesis post-mortem


Modelling Footsteps: Procedural Audio in Games


The Impact of Generative Systems on Music Composition and Sound Design in Games


Sound Design For Braid


Samples Homogenization for Interactive Soundscapes


Bleeps and Pops: HARMONIOUS


Lair of Beowulf – A study of 3D Positional Sound in an Audio Mostly Game